Plastic Past is a New York full service interactive design agency

Hello World Social Network – User Experience

Posted: August 7th, 2007 | Author: amos

Working with search engine vendor, Transparensee, we designed a several series of interfaces that matched Transparensee’s extremely flexible fuzzy search engine with Hello World’s requirements for a user-friendly but deep media-based social network.

Browse members wireframe

Browse members wireframe

Browse media wireframe

Browse media wireframe

Browse media wireframe

Browse media wireframe


Blockr Book Publisher – User Experience

Posted: February 13th, 2007 | Author: amos

Blockr is a web application that makes it easy to design, publish, and sell books.  Part social network, part design software, part book publisher, and part e-commerce, Blockr required an analytical mind to pore over their business plan, the initial creative ideas, and convert those needs into an effective and practical design or a web application that could be developed in time for impatient venture capitalists.

Having worked with Blockr CEO Jamie Rosen in the 90’s as part of his Comet Systems startup company, Plastic Past President, Amos Bloomberg, felt comfortable tackling the job.  We designed and launched a full-featured yet easy-to-use web application that attracted the first early adopter user community, and eventually lead to further financing for the fledgling company.

Digital equivalent of a napkin sketch outlining all site features

The digital equivalent of a napkin sketch outlining the flow of the entire application

user flow comparison

User flow comparison

The book editor screen

The book editor wireframe

The image picker interface

The image picker interface

Sitemap

Sitemap


Oddcast MyPal – User Experience

Posted: August 6th, 2006 | Author: amos

Oddcast is the creator of MyPal, animated avatars that can be embedded within any social networks, blog, or mobile device to provide a fun and informative way of engaging users.  Users can use built-in text-to-speech technology to create messages that the avatars deliver.

Beginning with an idea that was only half-baked of creating embeddable avatars, Amos created a specification document, and set of conceptual wireframes to prove the technology to potential investors and clients in order to raise a round of financing to fund development for the finished product.

MyPal home wireframe

MyPal home wireframe

Avatar management wireframe

Avatar management wireframe


United Nations Peacekeeping Administrative Tool – User Experience

Posted: April 22nd, 2006 | Author: amos

As part of the greater push within the United Nations Peacekeepers to better manage their information resources, Amos was brought on for a second time (click to see the first project) to spec out and design the experience for the backend of a giant Intranet project, the first part of which was a tool necessary for categorizing and attaching metadata to a huge archive of documents and ad-hoc advice that Peacekeepers have written for each other to avoid common pitfalls and to transfer knowledge in a sustainable way.  This tool became known by those who used it as the “Ferrari of knowledge management” tools.

Admin tool sitemap

Admin tool sitemap

Administrative tool home wireframe

Administrative tool home wireframe

Browse documents wireframe

Browse documents wireframe


Needies

Posted: January 1st, 2006 | Author: amos

Needies are interactive plush dolls inspired by codependent, high-maintenance relationships.  Each Needie has a custom-developed electronic nervous system that they use to talk, sing, and feel hugs.  Needies communicate with each other verbally and wirelessly.

Totally attention-starved, they compete with each other for human affection — or, getting touch, as they like to say.

When you give Needies touch (by hugging and squeezing them), they will return your kindness with songs and shameless flattery.

But remember that Needies always know when other Needies are getting touch! If one Needie is getting touch while others are neglected, the unloved Needies will conspire to take its place.

mossie_kelly2

Kelly holding Mossie

Links

The official Needies site

Needies in the press


United Nations Peacekeeping Best Practices – User Experience

Posted: December 14th, 2005 | Author: amos

The United Nations Peacekeeping Best Practices Unit is the knowledge management team of the UN.  They maintain records of the lessons learned by employees around the globe working in the field.  In 2005, the UN realized that it needed to better organize this information to make it better categorized and more accessible to field officers.  The first project in this initiative was the reorganization and redesign of the information and documents held in the public-facing Best Practices web site.

UN PBPU home wireframe

UN PBPU home wireframe

UN PBPU organizations directory wireframe

UN PBPU organizations directory wireframe

UN PBPU document library wireframe

UN PBPU document library wireframe


–>


United Nations Peacekeeping Intranet – User Experience

Posted: December 5th, 2005 | Author: amos

As a third contract with the United Nations Peacekeepers, Amos was asked to design and organize the user-facing components of the UN’s new intranet project.  Although spearheaded by the Peacekeepers department, the intranet would serve as an example to the rest of the organization for a well-managed highly ordered information system.

Peacekeeing intranet search wireframe

Peacekeeing intranet search wireframe

Peacekeeping intranet search results wireframe

Peacekeeping intranet search results wireframe


Popstick Reality Star Power – User Experience

Posted: October 13th, 2005 | Author: amos

Working with Popstick on a proposal for a new online reality show for AOL, we developed the concepts for a pitch revolving around an online social network of game show participants.  Visitors to the site could vote for their favorite contestant, and any visitor to the site could participate to become one of the select few featured contestants.

Reality Star Power home screen

Reality Star Power home screen

Reality Star Power latest episode screen

Reality Star Power latest episode screen

Reality Star Power contestant profile screen

Reality Star Power contestant profile screen


Microsoft Digital Broadcast Manager – User Experience

Posted: June 15th, 2000 | Author: amos

Microsoft’s Digital Broadcast Manager was the first integrated solution for securing, managing, and selling digital audio and video for e-commerce.  Amos Bloomberg, working in the Windows Media Group at Microsoft, designed the interface for both the client-facing and administrative sides of the software.

dbmwp03_BIG

Microsoft Digital Broadcast Manager administrative screen

Microsoft Digital Broadcast Manager system architecture

Microsoft Digital Broadcast Manager system architecture